🪄ระบบเอนชานต์
บทนำ
ผู้เล่นสามารถเพิ่มความสามารถของตัวละครได้โดยการเสริมประสิทธิภาพให้กับอุปกรณ์ของผู้เล่นด้วยระบบ Enchanting แบบใหม่
อุปกรณ์ที่ต้องการเอนชานต์ต้องเป็นอุปกรณ์ +7 ขึ้นไป และมีค่าใช้จ่ายโดยใช้ Vybranium Blessing และ Zeny ขึ้นอยู่กับ ระดับ (Tier) ของอุปกรณ์นั้นๆโดยผู้เล่นสามารถดู Tier List ได้ที่ Equipment Tier Lists การเอนชานต์อุปกรณ์จะทำให้สามารถเพิ่มออปชันให้กับอุปกรณ์ได้สูงสุดห้าออปชัน
ออปชันเหล่านี้อาจเป็นได้ทั้งบัฟหรือดีบัฟ เอฟเฟ็กต์ของออปชันจะขึ้นอยู่กับ grade และ Tier ของอุปกรณ์สวมใส่ โดยไม่อิงจากส่วนที่สวมใส่ไว้ในตัวละคร มองหา NPC ที่ชื่อว่า “Enchanter” ที่อยู่ในโซนตีบวก และ Enchantment ของทุกเมือง.
NPC ที่เกี่ยวข้อง
พูดคุยกับ Enchanter เพื่อทำการเอนซานต์อุปกรณ์สวมใส่
พิกัด
ตั้งอยู่ในแมพอัปเกรดอุปกรณ์ของทุกเมือง

หน้าต่างเอนชานต์ตัวอย่างออฟชันอุปกรณ์โดยออปชันจะขึ้นอยู่กับ Grade และ Tier ของอาวุธ
| |
|
|
|
|
|
| ▲ Buff / ▼ Debuff |
Equipment
Un Grade – Grade D |
Equipment
Grade C |
Equipment
Grade B |
Equipment
Grade A |
Equipment
Grade Godly |
| Slot 1 |
▲ Buff |
▲ Buff |
▲ Buff |
▲ Buff |
▲ Buff |
| Slot 2 |
▲ Buff |
▲ Buff |
▲ Buff |
▲ Buff |
▲ Buff |
| Slot 3 |
▼ Debuff |
▲ Buff |
▲ Buff |
▲ Buff |
▲ Buff |
| Slot 4 |
▼ Debuff |
▼ Debuff |
▲ Buff |
▲ Buff |
▲ Buff |
| Slot 5 |
▼ Debuff |
▼ Debuff |
▼ Debuff |
▲ Buff |
Special Option |
ออปชั่นที่จะสามารถได้รับในแต่ละ Tier
ผู้เล่นสามารถ Enchant Option ให้กับอุปกรณ์สวมใส่และอาวุธได้ทุกส่วน โดยจะแบ่งออกเป็น 3 ประเภท ดังนี้
1. Weapons Options
การ Enchant Option ให้กับอาวุธ ผู้เล่นจะได้รับคุณสมบัติพิเศษแบบสุ่ม 5 แถว โดยจะได้รับ Buff และ Debuff ตามเกรดของอาวุธ ซึ่งในแต่ละ Tier แตกต่างกันไป
เช่น เมื่อผู้เล่น ทำการ Enchant Options ให้กับอาวุธ Tier 4 ไม่มีเกรด
ได้รับ
“Atk+20”
“Atk+20”
“MATK -11”
“HIT -4”
“ASPD -1%”
เท่ากับว่าเมื่อผู้เล่นสวมใส่อาวุธชิ้นนั้นก็จะได้รับค่าสถานะ
ATK +40
MATK -11
HIT -4
ASPD -1%
Weapons Option Tier 1
| Buff Option |
Debuff Option |
| ATK +1~5 |
ATK -1~5 |
| ATK +1~2% |
ATK -1~2% |
| MATK +1~5 |
MATK -1~5 |
| MATK +1~2% |
MATK -1~2% |
| HIT +1~2 |
HIT -1~2 |
| Long Range Attack +1~2% |
Long Range Attack -1~2% |
| CRI Rate +1 |
CRI Rate -1 |
| CRI Damage +1~2% |
CRI Damage -1~2% |
| ASPD +1% |
ASPD -1% |
| Perfect Dodge +1 |
Perfect Dodge -1 |
| Dealing damage on small size +1~2% |
Dealing damage on small size -1~2% |
| Dealing damage on medium size +1~2% |
Dealing damage on medium size -1~2% |
| Dealing damage on large size +1~2% |
Dealing damage on large size -1~2% |
| Dealing damage on boss monster +1~2% |
Dealing damage on boss monster -1~2% |
| Increase effectiveness healing skill 1% |
Decrease effectiveness healing skill 1% |
| Increase damage on player 1~2% |
Decrease damage on player 1~2% |
Weapons Option Tier 2
| Buff Option |
Debuff Option |
| ATK +6~10 |
ATK -6~10 |
| ATK +1~4% |
ATK -1~4% |
| MATK +6~10 |
MATK -6~10 |
| MATK +1~4% |
MATK -1~4% |
| HIT +1~4 |
HIT -1~4 |
| Long Range Attack +1~4% |
Long Range Attack -1~4% |
| CRI Rate +1~2 |
CRI Rate -1~2 |
| CRI Damage +1~4% |
CRI Damage -1~4% |
| ASPD +1~2% |
ASPD -1~2% |
| Perfect Dodge +1~2 |
Perfect Dodge -1~2 |
| Dealing damage on small size +1~4% |
Dealing damage on small size -1~4% |
| Dealing damage on medium size +1~4% |
Dealing damage on medium size -1~4% |
| Dealing damage on large size +1~4% |
Dealing damage on large size -1~4% |
| Dealing damage on boss monster +1~4% |
Dealing damage on boss monster -1~4% |
| Increase effectiveness healing skill +1% |
Decrease effectiveness healing skill 1% |
| Increase damage on player 1~4% |
Decrease damage on player 1~4% |
Weapons Option Tier 3
| Buff Option |
Debuff Option |
| ATK +8~15 |
ATK -8~15 |
| ATK +3~6% |
ATK -3~6% |
| MATK +8~15 |
MATK -8~15 |
| MATK +3~6% |
MATK -3~6% |
| HIT +2~6 |
HIT -2~6 |
| Long Range Attack +2~6% |
Long Range Attack -2-6% |
| CRI Rate +1~3 |
CRI Rate -1~3 |
| CRI Damage +3~6% |
CRI Damage -3~6% |
| ASPD +1~3% |
ASPD -1~3% |
| Perfect Dodge +1~3 |
Perfect Dodge -1~3 |
| Dealing damage on small size +3~6% |
Dealing damage on small size -3~6% |
| Dealing damage on medium size +3~6% |
Dealing damage on medium size -3~6% |
| Dealing damage on large size +3~6% |
Dealing damage on large size -3~6% |
| Dealing damage on boss monster +3~6% |
Dealing damage on boss monster -3~6% |
| Increase effectiveness healing skill 1~3% |
Decrease effectiveness healing skill 1~3% |
| Increase damage on player 3~6% |
Decrease damage on player 3~6% |
Weapons Option Tier 4
| Buff Option |
Debuff Option |
| ATK +11~20 |
ATK -11~20 |
| ATK +4~8% |
ATK -4~8% |
| MATK +11~20 |
MATK -11~20 |
| MATK +4~8% |
MATK -4~8% |
| HIT +4~8 |
HIT -4~8 |
| Long Range Attack +4~8% |
Long Range Attack -4-8% |
| CRI Rate +3~5 |
CRI Rate -3~5 |
| CRI Damage +4~8% |
CRI Damage -4~8% |
| ASPD +1~4% |
ASPD -1~4% |
| Perfect Dodge +1~4 |
Perfect Dodge -1~4 |
| Dealing damage on small size +4~8% |
Dealing damage on small size -4~8% |
| Dealing damage on medium size +4~8% |
Dealing damage on medium size -4~8% |
| Dealing damage on large size +4~8% |
Dealing damage on large size -4~8% |
| Dealing damage on boss monster +4~8% |
Dealing damage on boss monster -4~8% |
| Increase effectiveness healing skill 2~4% |
Decrease effectiveness healing skill 2~4% |
| Increase damage on player 4~8% |
Decrease damage on player 4~8% |
Weapons Option Tier 5
| Buff Option |
Debuff Option |
| ATK +13~25 |
ATK -13~25 |
| ATK +5~10% |
ATK -5~10% |
| MATK +13~25 |
MATK -5~20 |
| MATK +5~10% |
MATK -5~10% |
| HIT +6~10 |
HIT -6~10 |
| Long Range Attack +5~10% |
Long Range Attack -5~10% |
| CRI Rate +4~7 |
CRI Rate -4~7 |
| CRI Damage +8~10% |
CRI Damage -8~10% |
| ASPD +1~5% |
ASPD -1~5% |
| ASPD +1 |
ASPD -1 |
| Perfect Dodge +1~5 |
Perfect Dodge -1~5 |
| Dealing damage on small size +5~10% |
Dealing damage on small size -5~10% |
| Dealing damage on medium size +5~10% |
Dealing damage on medium size -5~10% |
| Dealing damage on large size +5~10% |
Dealing damage on large size -5~10% |
| Dealing damage on boss monster +5~10% |
Dealing damage on boss monster -5~10% |
| Increase effectiveness healing skill +3~5% |
Decrease effectiveness healing skill 3~5% |
| Increase damage on player 5~10% |
Decrease damage on player 5~10% |
Weapons Option Tier 6
| Buff Option |
Debuff Option |
| ATK +13~25 |
ATK -13~25 |
| ATK +5~12% |
ATK -5~12% |
| MATK +13~25 |
MATK -13~25 |
| MATK +5~12% |
MATK -5~12% |
| HIT +8~15 |
HIT -8~15 |
| Long Range Attack +5~12% |
Long Range Attack -5~12% |
| CRI Rate +5~10 |
CRI Rate -5~10 |
| CRI Damage +8~12% |
CRI Damage -8~12% |
| ASPD +1 |
ASPD -1 |
| Perfect Dodge +1~5 |
Perfect Dodge -1~5 |
| Dealing damage on small size +6~12% |
Dealing damage on small size -6~12% |
| Dealing damage on medium size +6~12% |
Dealing damage on medium size -6~12% |
| Dealing damage on large size +6~12% |
Dealing damage on large size -6~12% |
| Dealing damage on boss monster +6~12% |
Dealing damage on boss monster -6~12% |
| Increase effectiveness healing skill 3~5% |
Decrease effectiveness healing skill 3~5% |
| Increase damage on player 6~12% |
Decrease damage on player 6~12% |
Weapons Option Tier 7
| Buff Option |
Debuff Option |
| ATK +15~30 |
ATK -15~30 |
| ATK +5~12% |
ATK -5~12% |
| MATK +10~30 |
MATK -10~30 |
| MATK +5~12% |
MATK -5~12% |
| HIT +1~20 |
HIT -1~20 |
| Long Range Attack +5~12% |
Long Range Attack -5~12% |
| CRI Rate +6~12 |
CRI Rate -6~12 |
| CRI Damage +8~15% |
CRI Damage -8~15% |
| ASPD +1~2 |
ASPD -1~2 |
| Perfect Dodge +1~7 |
Perfect Dodge -1~7 |
| Dealing damage on small size +7~14% |
Dealing damage on small size -7~14% |
| Dealing damage on medium size +7~14% |
Dealing damage on medium size -7~14% |
| Dealing damage on large size +7~14% |
Dealing damage on large size -7~14% |
| Dealing damage on boss monster +7~14% |
Dealing damage on boss monster -7~14% |
| Increase effectiveness healing skill 4~7% |
Decrease effectiveness healing skill 4~7% |
| Increase damage on player 7~14% |
Decrease damage on player 7~14% |
2. Armors Options
การ Enchant Option ให้กับอุปกรณ์ป้องกัน ผู้เล่นจะได้รับคุณสมบัติพิเศษแบบสุ่ม 5 แถว โดยจะได้รับ Buff และ Debuff ตามเกรดของอุปกรณ์ป้องกัน ซึ่งในแต่ละ Tier แตกต่างกันไป ผู้เล่นสามารถเสริม Option ให้กับอุปกรณ์ป้องกันได้ทั้งหมด 5 ส่วน คือ
“Headgears” ส่วนหัว
“Armors” เกราะ
“Shields” โล่
“Garments” ผ้าคลุม
“Footgear” รองเท้า
เช่น
-
เมื่อผู้เล่น ทำการ Enchant Options ให้กับอุปกรณ์ป้องกัน “ส่วนหัว” Tier 5 ไม่มีเกรด และ ได้รับสถานะ
“Dealing damage on player +2%”
“Dealing damage on player +4%”
“ASPD -1”
“DEF -7 ”
“MDEF -3”
เท่ากับว่าอุปกรณ์ป้องกันของคุณเมื่อสวมใส่ก็จะได้รับสถานะ
“Dealing damage on player +6%”
“ASPD -1”
“DEF -7”
“MDEF -3”
-
เมื่อผู้เล่น ทำการ Enchant Options ให้กับอุปกรณ์ป้องกัน “เกราะ” Tier 5 ไม่มีเกรด และ ได้รับสถานะ
“ASPD +1”
“Dealing damage on player +4%”
“MAX SP -2%”
“DEF -4”
“FLEE -1”
เท่ากับว่าอุปกรณ์ป้องกันของคุณเมื่อสวมใส่ก็จะได้รับสถานะ
“ASPD +1”
“Dealing damage on player +4%”
“MAX SP -2%”
“DEF -4”
“FLEE -1”
และถ้าหากคุณทำการสวมใส่อุปกรณ์ป้องกันทั้ง “ส่วนหัว” และ “เกราะ” พร้อมกัน ผลรวมของ Enchant Option คือ
Dealing damage on player +10%
DEF -11
MDEF -3
MAX SP -2%
FLEE -1
เมื่อสวมใส่ไอเท็มทั้งสองชิ้นพร้อมกัน
ค่าสถานะของ Option Buff และ Debuff จะถูก บวก – ลบ กัน หากได้สถานะเหมือนกัน
ยกตัวอย่างเช่น
ผล Buff ของ “ส่วนหัว” และ “เกราะ” ที่มีผล Dealing damage on player เหมือนกัน ก็จะถูกนำมาบวกกันเป็น Dealing damage on player +10%
และเช่นเดียวกับผลของ Debuff “ส่วนหัว” และ “เกราะ” ที่มี DEF ติดลบ เหมือนกันผลของ Debuff ก็จะนำมาบวกกันเป็น DEF -11
และ ผลของ “ส่วนหัว” และ “เกราะ” ที่มี ASPD ทั้ง Buff และ Debuff ผู้เล่นก็จะไม่ถูกหักหรือเพิ่มค่า ASPD นั่นเอง.
Armors Option Tier 1
| Buff Option |
Debuff Option |
| DEF +1~2 |
DEF -1~2 |
| MDEF +1 |
MDEF -1 |
| MAX HP +1% |
MAX HP -1% |
| MAX HP +1~100 |
MAX HP -1~100 |
| MAX SP +1~20 |
MAX SP -1~20 |
| MAX SP +1% |
MAX SP -1% |
| SP Recovery +1% |
SP Recovery -1% |
| FLEE +1 |
FLEE -1 |
| ASPD +1% |
ASPD -1% |
| Decrease damage from small size by 1% |
Increase damage from small size by 1% |
| Decrease damage from medium size by 1% |
Increase damage from medium size by 1% |
| Decrease damage from large size by 1% |
Increase damage from large size by 1% |
| Decrease damage from Boss race target by 1% |
Increase damage from Boss race target by 1% |
| Decrease damage from player by 1% |
Increase damage from player from 1% |
| Dealing damage on player +1% |
Dealing damage on player -1% |
| Variable cast time -1~2% |
Variable cast time +1~2% |
| Reduce sp consumtion 1~2% |
Increase sp usage 1~2% |
| Increase exp gain from monster 1% |
Decrease exp gain from monster 1% |
| Increase drop rate from monster 1% |
Decrease drop rate from monster 1% |
Armors Option Tier 2
| Buff Option |
Debuff Option |
| DEF +1~4 |
DEF -1~4 |
| MDEF +1 |
MDEF -1 |
| MAX HP +1~2% |
MAX HP -1~2% |
| MAX HP +50~200 |
MAX HP -50~200 |
| MAX SP +10~40 |
MAX SP -10~40 |
| MAX SP +1% |
MAX SP -1~2% |
| SP Recovery +1~2% |
SP Recovery -1~2% |
| FLEE +1~2 |
FLEE -1~2 |
| ASPD +1~2% |
ASPD -1~2% |
| Decrease damage from small size by 1% |
Increase damage from small size by 1% |
| Decrease damage from medium size by 1% |
Increase damage from medium size by 1% |
| Decrease damage from large size by 1% |
Increase damage from large size by 1% |
| Decrease damage from Boss race target by 1% |
Increase damage from Boss race target by 1% |
| Decrease damage from player by 1% |
Increase damage from player by 1% |
| Dealing damage on player +1% |
Dealing damage on player -1% |
| Variable cast time -1~2% |
Variable cast time +1~2% |
| Reduce sp consumtion 1~2% |
Increase sp usage 1~2% |
| Increase exp gain from monster 1% |
Decrease exp gain from monster 1% |
| Increase drop rate from monster 1% |
Decrease drop rate from monster 1% |
Armors Option Tier 3
| Buff Option |
Debuff Option |
| DEF +3~6 |
DEF -3~6 |
| MDEF +1~2 |
MDEF -1~2 |
| MAX HP +1~3% |
MAX HP -1~3% |
| MAX HP +100~300 |
MAX HP -100~300 |
| MAX SP +30~60 |
MAX SP -30~60 |
| MAX SP +1~3% |
MAX SP -1~3% |
| SP Recovery +1~3% |
SP Recovery -1~3% |
| FLEE +1~3 |
FLEE -1~3 |
| ASPD +1~2% |
ASPD -1~2% |
| Decrease damage from small size by 1% |
Increase damage from small size by 1% |
| Decrease damage from medium size by 1% |
Increase damage from medium size by 1% |
| Decrease damage from large size by 1% |
Increase damage from large size by 1% |
| Decrease damage from Boss race target by 1% |
Increase damage from Boss race target by 1% |
| Decrease damage from player by 1% |
Increase damage from player by 1% |
| Dealing damage on player +1~2% |
Dealing damage on player -1~2% |
| Variable cast time -1~2% |
Variable cast time +1~2% |
| Reduce sp consumtion 1~2% |
Increase sp usage 1~2% |
| Increase exp gain from monster 1% |
Decrease exp gain from monster 1% |
| Increase drop rate from monster 1% |
Decrease drop rate from monster 1% |
Armors Option Tier 4
| Buff Option |
Debuff Option |
| DEF +4~8 |
DEF -4~8 |
| MDEF +1~2 |
MDEF -1~2 |
| MAX HP +2~4% |
MAX HP -2~4% |
| MAX HP +200~400 |
MAX HP -200~400 |
| MAX SP +40~80 |
MAX SP -40~80 |
| MAX SP +2~4% |
MAX SP -2~4% |
| SP Recovery +2~4% |
SP Recovery -2~4% |
| FLEE +1~4 |
FLEE -1~4 |
| ASPD +1~3% |
ASPD -1~3% |
| Decrease damage from small size by 1~2% |
Increase damage from small size by 1~2% |
| Decrease damage from medium size by 1~2% |
Increase damage from medium size by 1~2% |
| Decrease damage from large size by 1~2% |
Increase damage from large size by 1~2% |
| Decrease damage from Boss race target by 1~2% |
Increase damage from Boss race target by 1~2% |
| Decrease damage from player by 1~2% |
Increase damage from player by 1~2% |
| Dealing damage on player +1~3% |
Dealing damage on player -1~3% |
| Variable cast time -1~2% |
Variable cast time +1~2% |
| Reduce sp consumtion 1~2% |
Increase sp usage 1~2% |
| Increase exp gain from monster 1% |
Decrease exp gain from monster 1% |
| Increase drop rate from monster 1% |
Decrease drop rate from monster 1% |
Armors Option Tier 5
| Buff Option |
Debuff Option |
| DEF +5~10 |
DEF -5~10 |
| MDEF +1~3 |
MDEF -1~3 |
| MAX HP +2~5% |
MAX HP -2~5% |
| MAX HP +300~500 |
MAX HP -300~500 |
| MAX SP +50~100 |
MAX SP -50~100 |
| MAX SP +2~5% |
MAX SP -2~5% |
| SP Recovery +2~5% |
SP Recovery -2~5% |
| FLEE +2~5 |
FLEE -2~5 |
| ASPD +1 |
ASPD -1 |
| Decrease damage from small size by 1~2% |
Increase damage from small size by 1~2% |
| Decrease damage from medium size by 1~2% |
Increase damage from medium size by 1~2% |
| Decrease damage from large size by 1~2% |
Increase damage from large size by 1~2% |
| Decrease damage from Boss race target by 1~2% |
Increase damage from Boss race target by 1~2% |
| Decrease damage from player by 1~2% |
Increase damage from player by 1~2% |
| Dealing damage on player +1~4% |
Dealing damage on player -1~4% |
| Variable cast time -1~3% |
Variable cast time +1~3% |
| Reduce sp consumtion 1~3% |
Increase sp usage 1~3% |
| Increase exp gain from monster 1% |
Decrease exp gain from monster 1% |
| Increase drop rate from monster 1% |
Decrease drop rate from monster 1% |
Armors Option Tier 6
| Buff Option |
Debuff Option |
| ATK +3~7 |
ATK -3~7 |
| MATK +3~7 |
MATK -3~7 |
| DEF +5~10 |
DEF -5~10 |
| MDEF +2~5 |
MDEF -2~5 |
| MAX HP +2~5% |
MAX HP -2~5% |
| MAX HP +300~500 |
MAX HP -300~500 |
| Max Sp +2~5% |
Max Sp -2~5% |
| MAX Sp +50~100 |
MAX Sp -50~100 |
| HIT +5~10 |
HIT -5~10 |
| SP Recovery +3~7% |
SP Recovery -3~7% |
| FLEE +5~10 |
FLEE -5~10 |
| ASPD +1 |
ASPD -1 |
| Decrease damage from Player race by 1~2% |
Increase damage from Player race by 1~2% |
| Decrease Variable Cast Time 1~3% |
Increase Variable Cast Time 1~3% |
| Decreases damage from Boss targets by 1~3% |
Increases damage from Boss targets by 1~3% |
| Increases damage on Player race targets by 1~5% |
Decreases damage on Player race targets by 1~5% |
| Increases damage on Boss targets by 1~5% |
Decreases damage on Boss targets by 1~5% |
| Decrease damage from all races except players by 1-3% |
Increase damage from all races except players by 1-3% |
| Increase exp gain from monster 2% |
Decrease exp gain from monster 2% |
| Increase drop rate from monster 2% |
Decrease drop rate from monster 2% |
Armors Option Tier 7
| Buff Option |
Debuff Option |
| ATK +5~10 |
ATK -5~10 |
| MATK +5~10 |
MATK -5~10 |
| DEF +8~15 |
DEF -8~15 |
| MDEF +3~7 |
MDEF -3~7 |
| MAX HP +5~10% |
MAX HP -5~10% |
| MAX HP +100~500 |
MAX HP -100~500 |
| Max Sp +4~7% |
Max Sp -4~7% |
| MAX Sp +10~100 |
MAX Sp -10~100 |
| HIT +11~20 |
HIT -11~20 |
| SP Recovery +5~10% |
SP Recovery -5~10% |
| FLEE +8~15 |
FLEE -8~15 |
| ASPD +1 |
ASPD -1 |
| Decrease damage from Player by 1~3% |
Increase damage from Player by 1~3% |
| Variable cast time -1~3% |
Variable cast time +1~3% |
| Decreases damage from Boss targets by 1~4% |
Increases damage from Boss targets by 1~4% |
| Dealing damage on player +1~5% |
Dealing damage on player -1~5% |
| Increases damage on Boss targets by 1~5% |
Decreases damage on Boss targets by 1~5% |
| Decrease damage from all races except players by 1-5% |
Increase damage from all races except players by 1-5% |
| Increase exp gain from monster 2% |
Decrease exp gain from monster 2% |
| Increase drop rate from monster 2% |
Decrease drop rate from monster 2% |
3. Godly Item Option
การ Enchant Option ให้กับอุปกรณ์ระดับเทพ ผู้เล่นจะได้รับคุณสมบัติพิเศษแบบสุ่ม 5 แถว
โดยจะได้รับเฉพาะ Buff เท่านั้น 4 แถว และจะได้ Special Options 1 แถว แบบสุ่ม
เช่น หากคุณ Enchant Option ให้กับอุปกรณ์ God Tiers และได้รับ Option
“DEF+20” 1 แถว
“Decrease damage from Player race by 5%” 1 แถว
“Increases damage on Player race targets by 10%” 1 แถว
“Decrease Variable Cast Time 5%” 1 แถว
และได้รับ Special Option
Decrease damage from Player race by 15% 1 แถว
เมื่อผู้เล่นสวมใส่อุปกรณ์ชิ้นนั้นก็จะได้รับค่าสถานะพิเศษ
DEF+20
Decrease damage from Player race by 20%
Increases damage on Player race targets by 10%
Decrease Variable Cast Time 5%
| Buff Option |
| DEF +5~20 |
| MDEF +3~15 |
| MAX HP +5~20% |
| MAX HP +500~1000 |
| Max Sp +5~20% |
| MAX Sp +50~300 |
| SP Recovery +1~10% |
| HP Recovery +1~20% |
| FLEE +5~30 |
| ATK +10~40 |
| ATK +5~15% |
| MATK +10~40 |
| MATK +5~15% |
| HIT +10~50 |
| Long Range Attack +5~15% |
| CRI Rate +1~10 |
| CRI Damage +5~20% |
| ASPD +1~5 |
| Perfect Dodge +1~10 |
| Decrease damage from Player race by 1~5% |
| Decrease Variable Cast Time 1~10% |
| Decreases damage from Boss targets by 1~10% |
| Increases damage on Player race targets by 1~20% |
| Increases damage on Boss targets by 1~20% |
Special Option สำหรับ Item God Grade
| Special Buff |
| ASPD +1~3 |
| ATK +1~30 |
| ATK +1~15% |
| MATK +1~30 |
| MATK +1~15% |
| Long Range Attack +1~15% |
| CRI Rate +1~10 |
| CRI Damage +1~20% |
| HIT +1~25 |
| Max Hp +1~15% |
| Def +1~25 |
| Max Sp +1~15% |
| Decrease Variable Cast Time 1~7% |
| Decrease damage from Player race by 1~15% |
| Increases damage on Player race targets by 1~15% |
| Increases damage on Boss targets by 1~15% |
ทั้งนี้รายละเอียดของ Equipment ในแต่ละ Tiers สามารถดูได้ที่หน้า “ระดับของอุปกรณ์สวมใส่“